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Add single target and zonewide dynamic and static scaling methods / commands
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@@ -367,7 +367,7 @@ NPC::NPC(const NPCType *npc_type_data, Spawn2 *in_respawn, const glm::vec4 &posi
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ignore_despawn = npc_type_data->ignore_despawn;
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m_targetable = !npc_type_data->untargetable;
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npc_scale_manager->ScaleMob(this);
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npc_scale_manager->ScaleNPC(this);
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AISpellVar.fail_recast = static_cast<uint32>(RuleI(Spells, AI_SpellCastFinishedFailRecast));
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AISpellVar.engaged_no_sp_recast_min = static_cast<uint32>(RuleI(Spells, AI_EngagedNoSpellMinRecast));
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