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Drop db logging, up stale connections
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-1
@@ -2590,7 +2590,7 @@ void Client::SetPVP(bool toggle, bool message) {
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void Client::Kick(const std::string &reason) {
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client_state = CLIENT_KICKED;
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database.CreateKickEvent(GetName(), reason);
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Log(Logs::General, Logs::Client_Login, "Client [%s] kicked, reason [%s]", GetCleanName(), reason.c_str());
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}
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void Client::WorldKick() {
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