From 1737ef605ccb12b800a8997e7e229fb47d1f0194 Mon Sep 17 00:00:00 2001 From: Akkadius Date: Wed, 11 Mar 2020 03:09:59 -0500 Subject: [PATCH] Migrate blocked_spells [skip ci] --- zone/zone.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/zone/zone.cpp b/zone/zone.cpp index f113805c1..05219a3cc 100755 --- a/zone/zone.cpp +++ b/zone/zone.cpp @@ -1941,10 +1941,10 @@ void Zone::SetGraveyard(uint32 zoneid, const glm::vec4& graveyardPosition) { void Zone::LoadZoneBlockedSpells(uint32 zone_id) { if (!blocked_spells) { - zone_total_blocked_spells = database.GetBlockedSpellsCount(zone_id); + zone_total_blocked_spells = content_db.GetBlockedSpellsCount(zone_id); if (zone_total_blocked_spells > 0) { blocked_spells = new ZoneSpellsBlocked[zone_total_blocked_spells]; - if (!database.LoadBlockedSpells(zone_total_blocked_spells, blocked_spells, zone_id)) { + if (!content_db.LoadBlockedSpells(zone_total_blocked_spells, blocked_spells, zone_id)) { LogError(" Failed to load blocked spells"); ClearBlockedSpells(); }