mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-13 14:41:28 +00:00
DBRenameGuild converted to QueryDatabase
This commit is contained in:
parent
3856f7f1e5
commit
1734641d12
@ -562,41 +562,37 @@ bool BaseGuildManager::DBDeleteGuild(uint32 guild_id) {
|
|||||||
bool BaseGuildManager::DBRenameGuild(uint32 guild_id, const char* name) {
|
bool BaseGuildManager::DBRenameGuild(uint32 guild_id, const char* name) {
|
||||||
if(m_db == nullptr) {
|
if(m_db == nullptr) {
|
||||||
_log(GUILDS__DB, "Requested to rename guild %d when we have no database object.", guild_id);
|
_log(GUILDS__DB, "Requested to rename guild %d when we have no database object.", guild_id);
|
||||||
return(false);
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::map<uint32, GuildInfo *>::const_iterator res;
|
std::map<uint32, GuildInfo *>::const_iterator res;
|
||||||
res = m_guilds.find(guild_id);
|
res = m_guilds.find(guild_id);
|
||||||
if(res == m_guilds.end())
|
if(res == m_guilds.end())
|
||||||
return(false);
|
return false;
|
||||||
GuildInfo *info = res->second;
|
GuildInfo *info = res->second;
|
||||||
|
|
||||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
|
||||||
char *query = 0;
|
|
||||||
|
|
||||||
//escape our strings.
|
//escape our strings.
|
||||||
uint32 len = strlen(name);
|
uint32 len = strlen(name);
|
||||||
char *esc = new char[len*2+1];
|
char *esc = new char[len*2+1];
|
||||||
m_db->DoEscapeString(esc, name, len);
|
m_db->DoEscapeString(esc, name, len);
|
||||||
|
|
||||||
//insert the new `guilds` entry
|
//insert the new `guilds` entry
|
||||||
if (!m_db->RunQuery(query, MakeAnyLenString(&query,
|
std::string query = StringFormat("UPDATE guilds SET name='%s' WHERE id=%d", esc, guild_id);
|
||||||
"UPDATE guilds SET name='%s' WHERE id=%d",
|
auto results = m_db->QueryDatabase(query);
|
||||||
esc, guild_id), errbuf))
|
|
||||||
|
if (!results.Success())
|
||||||
{
|
{
|
||||||
_log(GUILDS__ERROR, "Error renaming guild %d '%s': %s", guild_id, query, errbuf);
|
_log(GUILDS__ERROR, "Error renaming guild %d '%s': %s", guild_id, query.c_str(), results.Success());
|
||||||
safe_delete_array(query);
|
|
||||||
safe_delete_array(esc);
|
safe_delete_array(esc);
|
||||||
return(false);
|
return false;
|
||||||
}
|
}
|
||||||
safe_delete_array(query);
|
|
||||||
safe_delete_array(esc);
|
safe_delete_array(esc);
|
||||||
|
|
||||||
_log(GUILDS__DB, "Renamed guild %s (%d) to %s in database.", info->name.c_str(), guild_id, name);
|
_log(GUILDS__DB, "Renamed guild %s (%d) to %s in database.", info->name.c_str(), guild_id, name);
|
||||||
|
|
||||||
info->name = name; //update our local record.
|
info->name = name; //update our local record.
|
||||||
|
|
||||||
return(true);
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool BaseGuildManager::DBSetGuildLeader(uint32 guild_id, uint32 leader) {
|
bool BaseGuildManager::DBSetGuildLeader(uint32 guild_id, uint32 leader) {
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user