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Allow rule access from lua, double checked and fixed up the spell mitigation stuff
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+5
-1
@@ -1096,7 +1096,11 @@ void LuaParser::MapFunctions(lua_State *L) {
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lua_register_object(),
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lua_register_packet(),
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lua_register_packet_opcodes(),
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lua_register_stat_bonuses()
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lua_register_stat_bonuses(),
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lua_register_rules_const(),
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lua_register_rulei(),
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lua_register_ruler(),
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lua_register_ruleb()
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];
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} catch(std::exception &ex) {
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