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commit
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@ -823,10 +823,10 @@ void Client::BulkSendMerchantInventory(int merchant_id, int npcid) {
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const EQ::ItemData *item = nullptr;
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auto merchant_list = zone->merchanttable[merchant_id];
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auto npc = entity_list.GetMobByNpcTypeID(npcid);
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if (!merchant_list.size() == 0) {
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if (merchant_list.empty()) {
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zone->LoadNewMerchantData(merchant_id);
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merchant_list = zone->merchanttable[merchant_id];
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if (!merchant_list.size()) {
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if (merchant_list.empty()) {
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return;
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}
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}
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