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Nix fix
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@ -398,7 +398,7 @@ public:
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void UpdateFindableNPCState(NPC *n, bool Remove);
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void UpdateFindableNPCState(NPC *n, bool Remove);
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void HideCorpses(Client *c, uint8 CurrentMode, uint8 NewMode);
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void HideCorpses(Client *c, uint8 CurrentMode, uint8 NewMode);
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uint16 EntityList::GetClientCount();
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uint16 GetClientCount();
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void GetMobList(std::list<Mob*> &m_list);
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void GetMobList(std::list<Mob*> &m_list);
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void GetNPCList(std::list<NPC*> &n_list);
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void GetNPCList(std::list<NPC*> &n_list);
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void GetMercList(std::list<Merc*> &n_list);
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void GetMercList(std::list<Merc*> &n_list);
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@ -28,8 +28,8 @@ class QueryServ{
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public:
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public:
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QueryServ();
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QueryServ();
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~QueryServ();
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~QueryServ();
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void QueryServ::SendQuery(std::string Query);
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void SendQuery(std::string Query);
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void QueryServ::PlayerLogEvent(int Event_Type, int Character_ID, std::string Event_Desc);
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void PlayerLogEvent(int Event_Type, int Character_ID, std::string Event_Desc);
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};
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};
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#endif /* QUERYSERV_ZONE_H */
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#endif /* QUERYSERV_ZONE_H */
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