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Fix for issue #270, fix for temp merchant lists not loading correctly, fix for ah redundant getadventurestats code.
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@@ -411,7 +411,7 @@ void Zone::LoadTempMerchantData() {
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"WHERE "
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"ml.npcid = se.npcid "
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"AND se.spawngroupid = s2.spawngroupid "
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"AND s2.zone = '%s' AND s2.version = %i"
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"AND s2.zone = '%s' AND s2.version = %i "
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"ORDER BY ml.slot ", GetShortName(), GetInstanceVersion());
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auto results = database.QueryDatabase(query);
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if (!results.Success()) {
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