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Fix for issue #270, fix for temp merchant lists not loading correctly, fix for ah redundant getadventurestats code.
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@@ -174,8 +174,7 @@ public:
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* Adventure related.
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*/
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void UpdateAdventureStatsEntry(uint32 char_id, uint8 theme, bool win);
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bool GetAdventureStats(uint32 char_id, uint32 &guk_w, uint32 &mir_w, uint32 &mmc_w, uint32 &ruj_w, uint32 &tak_w,
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uint32 &guk_l, uint32 &mir_l, uint32 &mmc_l, uint32 &ruj_l, uint32 &tak_l);
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bool GetAdventureStats(uint32 char_id, AdventureStats_Struct *as);
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/*
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* Account Related
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