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Removed a usage of Mob::DistNoRoot and used ComparativeDistance instead
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@ -1197,7 +1197,7 @@ void Group::HealGroup(uint32 heal_amt, Mob* caster, float range)
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for(; gi < MAX_GROUP_MEMBERS; gi++)
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for(; gi < MAX_GROUP_MEMBERS; gi++)
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{
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{
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if(members[gi]){
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if(members[gi]){
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distance = caster->DistNoRoot(*members[gi]);
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distance = ComparativeDistance(caster->GetPosition(), members[gi]->GetPosition());
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if(distance <= range2){
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if(distance <= range2){
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numMem += 1;
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numMem += 1;
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}
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}
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