Beginning of hot reload work

This commit is contained in:
Akkadius
2020-01-31 20:25:06 -06:00
parent 6dee837f67
commit 158d8a011f
11 changed files with 201 additions and 13 deletions
+7
View File
@@ -204,6 +204,7 @@ public:
time_t weather_timer;
Timer spawn2_timer;
Timer hot_reload_timer;
uint8 weather_intensity;
uint8 zone_weather;
@@ -270,6 +271,9 @@ public:
void UpdateQGlobal(uint32 qid, QGlobal newGlobal);
void weatherSend(Client *client = nullptr);
bool IsQuestHotReloadQueued() const;
void SetQuestHotReloadQueued(bool in_quest_hot_reload_queued);
WaterMap *watermap;
ZonePoint *GetClosestZonePoint(const glm::vec3 &location, uint32 to, Client *client, float max_distance = 40000.0f);
ZonePoint *GetClosestZonePointWithoutZone(float x, float y, float z, Client *client, float max_distance = 40000.0f);
@@ -340,6 +344,9 @@ private:
bool m_ucss_available;
bool staticzone;
bool zone_has_current_time;
bool quest_hot_reload_queued;
private:
double max_movement_update_range;
char *long_name;
char *map_name;