Added ClientMaxLevel accessors to the lua api

This commit is contained in:
Uleat
2019-11-12 21:51:48 -05:00
parent 4437eef957
commit 1553e44efb
2 changed files with 18 additions and 1 deletions
+3
View File
@@ -320,6 +320,9 @@ public:
void SetPrimaryWeaponOrnamentation(uint32 model_id);
void SetSecondaryWeaponOrnamentation(uint32 model_id);
void Lua_Client::SetClientMaxLevel(int value);
int Lua_Client::GetClientMaxLevel();
};
#endif