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[Expeditions] Store members on dynamic zone (#1358)
This moves members from expeditions so other systems can use them Replace expedition_members table with dynamic_zone_members Move 'EnableInDynamicZoneStatus' rule to DynamicZone namespace Modify #dz list to show dz members (not instance players) and type name Move various queries to repository methods
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@@ -142,7 +142,6 @@ private:
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void ProcessMemberAdded(const std::string& added_char_name, uint32_t added_char_id);
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void ProcessMemberRemoved(const std::string& removed_char_name, uint32_t removed_char_id);
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void SaveLockouts(ExpeditionRequest& request);
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void SaveMembers(ExpeditionRequest& request);
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void SendClientExpeditionInvite(
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Client* client, const std::string& inviter_name, const std::string& swap_remove_name);
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void SendLeaderMessage(Client* leader_client, uint16_t chat_type, uint32_t string_id,
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