mirror of
https://github.com/EQEmu/Server.git
synced 2026-09-02 20:56:37 +00:00
[Expeditions] Store members on dynamic zone (#1358)
This moves members from expeditions so other systems can use them Replace expedition_members table with dynamic_zone_members Move 'EnableInDynamicZoneStatus' rule to DynamicZone namespace Modify #dz list to show dz members (not instance players) and type name Move various queries to repository methods
This commit is contained in:
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "eq_constants.h"
|
||||
#include "repositories/dynamic_zones_repository.h"
|
||||
#include "repositories/dynamic_zone_members_repository.h"
|
||||
#include <algorithm>
|
||||
#include <chrono>
|
||||
#include <cstdint>
|
||||
@@ -56,27 +57,42 @@ public:
|
||||
DynamicZoneBase(DynamicZoneType type) : m_type(type) {}
|
||||
DynamicZoneBase(DynamicZonesRepository::DynamicZoneInstance&& entry);
|
||||
|
||||
static std::string GetDynamicZoneTypeName(DynamicZoneType dz_type);
|
||||
|
||||
virtual void SetSecondsRemaining(uint32_t seconds_remaining) = 0;
|
||||
|
||||
uint64_t GetExpireTime() const { return std::chrono::system_clock::to_time_t(m_expire_time); }
|
||||
uint32_t GetID() const { return m_id; }
|
||||
uint16_t GetInstanceID() const { return static_cast<uint16_t>(m_instance_id); }
|
||||
uint32_t GetMaxPlayers() const { return m_max_players; }
|
||||
uint32_t GetMemberCount() const { return static_cast<uint32_t>(m_members.size()); }
|
||||
uint32_t GetMinPlayers() const { return m_min_players; }
|
||||
uint32_t GetSecondsRemaining() const;
|
||||
uint16_t GetZoneID() const { return static_cast<uint16_t>(m_zone_id); }
|
||||
uint32_t GetZoneIndex() const { return (m_instance_id << 16) | (m_zone_id & 0xffff); }
|
||||
uint32_t GetZoneVersion() const { return m_zone_version; }
|
||||
DynamicZoneType GetType() const { return m_type; }
|
||||
const std::string& GetLeaderName() const { return m_leader_name; }
|
||||
const std::string& GetLeaderName() const { return m_leader.name; }
|
||||
const std::string& GetName() const { return m_name; }
|
||||
const DynamicZoneMember& GetLeader() const { return m_leader; }
|
||||
const std::vector<DynamicZoneMember>& GetMembers() const { return m_members; }
|
||||
const DynamicZoneLocation& GetCompassLocation() const { return m_compass; }
|
||||
const DynamicZoneLocation& GetSafeReturnLocation() const { return m_safereturn; }
|
||||
const DynamicZoneLocation& GetZoneInLocation() const { return m_zonein; }
|
||||
std::chrono::system_clock::duration GetDurationRemaining() const { return m_expire_time - std::chrono::system_clock::now(); }
|
||||
|
||||
void AddCharacter(uint32_t character_id);
|
||||
void AddInternalMember(const DynamicZoneMember& member);
|
||||
void AddMemberFromRepositoryResult(DynamicZoneMembersRepository::MemberWithName&& entry);
|
||||
void ClearInternalMembers() { m_members.clear(); }
|
||||
uint32_t Create();
|
||||
uint32_t GetDatabaseMemberCount();
|
||||
DynamicZoneMember GetMemberData(uint32_t character_id);
|
||||
DynamicZoneMember GetMemberData(const std::string& character_name);
|
||||
bool HasDatabaseMember(uint32_t character_id);
|
||||
bool HasMember(uint32_t character_id);
|
||||
bool HasMember(const std::string& character_name);
|
||||
bool HasMembers() const { return !m_members.empty(); }
|
||||
bool HasZoneInLocation() const { return m_has_zonein; }
|
||||
bool IsExpired() const { return m_expire_time < std::chrono::system_clock::now(); }
|
||||
bool IsInstanceID(uint32_t instance_id) const { return (m_instance_id != 0 && m_instance_id == instance_id); }
|
||||
@@ -84,10 +100,12 @@ public:
|
||||
bool IsSameDz(uint32_t zone_id, uint32_t instance_id) const { return zone_id == m_zone_id && instance_id == m_instance_id; }
|
||||
void RemoveAllCharacters(bool enable_removal_timers = true);
|
||||
void RemoveCharacter(uint32_t character_id);
|
||||
void SaveInstanceMembersToDatabase(const std::vector<uint32_t>& character_ids);
|
||||
void RemoveInternalMember(uint32_t character_id);
|
||||
void SaveMembers(const std::vector<DynamicZoneMember>& members);
|
||||
void SetCompass(const DynamicZoneLocation& location, bool update_db = false);
|
||||
void SetCompass(uint32_t zone_id, float x, float y, float z, bool update_db = false);
|
||||
void SetLeaderName(const std::string& leader_name) { m_leader_name = leader_name; }
|
||||
bool SetInternalMemberStatus(uint32_t character_id, DynamicZoneMemberStatus status);
|
||||
void SetLeader(const DynamicZoneMember& leader) { m_leader = leader; }
|
||||
void SetMaxPlayers(uint32_t max_players) { m_max_players = max_players; }
|
||||
void SetMinPlayers(uint32_t min_players) { m_min_players = min_players; }
|
||||
void SetName(const std::string& name) { m_name = name; }
|
||||
@@ -122,7 +140,7 @@ protected:
|
||||
bool m_never_expires = false;
|
||||
bool m_has_zonein = false;
|
||||
std::string m_name;
|
||||
std::string m_leader_name;
|
||||
DynamicZoneMember m_leader;
|
||||
DynamicZoneType m_type{ DynamicZoneType::None };
|
||||
DynamicZoneLocation m_compass;
|
||||
DynamicZoneLocation m_safereturn;
|
||||
@@ -130,6 +148,7 @@ protected:
|
||||
std::chrono::seconds m_duration;
|
||||
std::chrono::time_point<std::chrono::system_clock> m_start_time;
|
||||
std::chrono::time_point<std::chrono::system_clock> m_expire_time;
|
||||
std::vector<DynamicZoneMember> m_members;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user