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[Quest API] Add Augment Slot Type/Visible to GetItemStat (#2686)
* [Quest API] Add Augment Slot Type/Visible to GetItemStat # Notes - Adds the ability to get an item's augment slot types and augment slot visibility information. * const
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@@ -876,7 +876,7 @@ public:
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void Shout(const char *format, ...);
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void Emote(const char *format, ...);
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void QuestJournalledSay(Client *QuestInitiator, const char *str, Journal::Options &opts);
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int32 GetItemStat(uint32 itemid, const char *identifier);
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const int GetItemStat(uint32 item_id, std::string identifier);
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int64 CalcFocusEffect(focusType type, uint16 focus_id, uint16 spell_id, bool best_focus=false, uint16 casterid = 0, Mob *caster = nullptr);
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uint8 IsFocusEffect(uint16 spellid, int effect_index, bool AA=false,uint32 aa_effect=0);
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