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Filter loot tables and drops [skip ci]
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@@ -26,8 +26,10 @@
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#include "../../common/crash.h"
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#include "../../common/rulesys.h"
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#include "../../common/string_util.h"
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#include "../../common/content/world_content_service.h"
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EQEmuLogSys LogSys;
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WorldContentService content_service;
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void ExportSpells(SharedDatabase *db);
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void ExportSkillCaps(SharedDatabase *db);
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