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[Aggro] Rooted mobs will add other hated targets to Hate list (#2180)
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@ -456,7 +456,12 @@ bool Mob::CheckWillAggro(Mob *mob) {
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}
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// Don't aggro new clients if we are already engaged unless PROX_AGGRO is set
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if (IsEngaged() && (!GetSpecialAbility(PROX_AGGRO) || (GetSpecialAbility(PROX_AGGRO) && !CombatRange(mob)))) {
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// Frustrated mobs (all rooted up with no one to kill)
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// will engage without PROX_AGGRO ability if someone new is close now.
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bool is_frustrated = (IsRooted() && !CombatRange(target));
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if (!is_frustrated && IsEngaged() && (!GetSpecialAbility(PROX_AGGRO) || (GetSpecialAbility(PROX_AGGRO) && !CombatRange(mob)))) {
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LogAggro(
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"[{}] is in combat, and does not have prox_aggro, or does and is out of combat range with [{}]",
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GetName(),
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