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Remove occurrences of _pkt
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@@ -3865,7 +3865,6 @@ void Corpse::CastRezz(uint16 spellid, Mob* Caster)
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rezz->unknown088 = 0x00000000;
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// We send this to world, because it needs to go to the player who may not be in this zone.
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worldserver.RezzPlayer(outapp, rez_experience, corpse_db_id, OP_RezzRequest);
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_pkt(SPELLS__REZ, outapp);
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safe_delete(outapp);
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}
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