mirror of
https://github.com/EQEmu/Server.git
synced 2026-06-11 11:48:37 +00:00
[Feature] Implement Heroic Strikethrough to NPCs (#2395)
* [Feature] Implement Heroic Strikethrough to NPCs * Removed virtual from inline int32 GetHeroicStrikethrough() * Fix formatting * Removed unnecessary function
This commit is contained in:
+1
-1
@@ -56,7 +56,7 @@ Beacon::Beacon(const glm::vec4 &in_pos, int lifetime)
|
||||
:Mob
|
||||
(
|
||||
nullptr, nullptr, 0, 0, 0, INVISIBLE_MAN, 0, BT_NoTarget, 0, 0, 0, 0, 0, in_pos, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, EQ::TintProfile(), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, false
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, EQ::TintProfile(), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, false
|
||||
),
|
||||
remove_timer(lifetime),
|
||||
spell_timer(0)
|
||||
|
||||
Reference in New Issue
Block a user