[Feature] Implement Heroic Strikethrough to NPCs (#2395)

* [Feature] Implement Heroic Strikethrough to NPCs

* Removed virtual from inline int32 GetHeroicStrikethrough()

* Fix formatting

* Removed unnecessary function
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Aeadoin authored and GitHub committed 2022-08-30 23:29:41 -05:00
1 parent edda5ef811
commit 149fa54cfa
14 files changed
+63 -14

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@@ -454,6 +454,7 @@
9198|2022_08_14_exp_modifier_instance_versions.sql|SHOW COLUMNS FROM `character_exp_modifiers` LIKE 'instance_version'|empty|
9199|2022_08_08_task_req_activity_id.sql|SHOW COLUMNS FROM `task_activities` LIKE 'req_activity_id'|empty|
9200|2022_08_19_zone_expansion_consistency.sql|SELECT * FROM db_version WHERE version >= 9200|empty|
9201|2022_08_22_npc_types_heroic_strikethrough.sql|SHOW COLUMNS FROM `npc_types` LIKE 'heroic_strikethrough'|empty|
# Upgrade conditions:
# This won't be needed after this system is implemented, but it is used database that are not
@@ -0,0 +1,2 @@
ALTER TABLE `npc_types`
ADD COLUMN `heroic_strikethrough` INT NOT NULL DEFAULT 0 AFTER `exp_mod`;