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Sorta hacky work around for doing nukeitem in item quests. Added lua bitop library. Made excluding io/os optional
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@@ -136,6 +136,9 @@ public:
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~Inventory();
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static void CleanDirty();
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static void MarkDirty(ItemInst *inst);
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// Retrieve a writeable item at specified slot
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ItemInst* GetItem(int16 slot_id) const;
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ItemInst* GetItem(int16 slot_id, uint8 bagidx) const;
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