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Moved faction stuff around, removed stupid external item status stuff
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@@ -217,7 +217,7 @@ int main(int argc, char** argv) {
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_log(ZONE__INIT_ERR, "Loading items FAILED!");
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_log(ZONE__INIT, "Failed. But ignoring error and going on...");
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}
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database.LoadItemStatus();
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_log(ZONE__INIT, "Loading npc faction lists");
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if (!database.LoadNPCFactionLists()) {
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_log(ZONE__INIT_ERR, "Loading npcs faction lists FAILED!");
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