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Moved faction stuff around, removed stupid external item status stuff
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@@ -91,7 +91,6 @@ public:
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const NPCFactionList* GetNPCFactionEntry(uint32 id);
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void LoadNPCFactionLists(void *data, uint32 size, uint32 list_count, uint32 max_lists);
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bool LoadNPCFactionLists();
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//bool DBLoadNPCFactionLists(int32 iNPCFactionListCount, uint32 iMaxNPCFactionListID);
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//loot
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void GetLootTableInfo(uint32 &loot_table_count, uint32 &max_loot_table, uint32 &loot_table_entries);
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