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https://github.com/EQEmu/Server.git
synced 2026-06-28 13:27:15 +00:00
Fix for two possible crash points in NPC::Death()
This commit is contained in:
+45
-57
@@ -1874,34 +1874,36 @@ void NPC::Damage(Mob* other, int32 damage, uint16 spell_id, SkillUseTypes attack
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}
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}
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bool NPC::Death(Mob* killer_mob, int32 damage, uint16 spell, SkillUseTypes attack_skill) {
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Log.Out(Logs::Detail, Logs::Combat, "Fatal blow dealt by %s with %d damage, spell %d, skill %d", killer_mob->GetName(), damage, spell, attack_skill);
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bool NPC::Death(Mob* killer_mob, int32 damage, uint16 spell, SkillUseTypes attack_skill)
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{
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Log.Out(Logs::Detail, Logs::Combat, "Fatal blow dealt by %s with %d damage, spell %d, skill %d",
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((killer_mob) ? (killer_mob->GetName()) : ("[nullptr]")), damage, spell, attack_skill);
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Mob *oos = nullptr;
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if (killer_mob) {
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oos = killer_mob->GetOwnerOrSelf();
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char buffer[48] = { 0 };
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snprintf(buffer, 47, "%d %d %d %d", killer_mob ? killer_mob->GetID() : 0, damage, spell, static_cast<int>(attack_skill));
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if(parse->EventNPC(EVENT_DEATH, this, oos, buffer, 0) != 0)
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{
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snprintf(buffer, 47, "%d %d %d %d", killer_mob->GetID(), damage, spell, static_cast<int>(attack_skill));
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if (parse->EventNPC(EVENT_DEATH, this, oos, buffer, 0) != 0) {
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if (GetHP() < 0) {
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SetHP(0);
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}
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return false;
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}
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if(killer_mob && killer_mob->IsClient() && (spell != SPELL_UNKNOWN) && damage > 0) {
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if (killer_mob->IsClient() && (spell != SPELL_UNKNOWN) && damage > 0) {
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char val1[20] = { 0 };
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entity_list.MessageClose_StringID(this, false, 100, MT_NonMelee, HIT_NON_MELEE,
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killer_mob->GetCleanName(), GetCleanName(), ConvertArray(damage, val1));
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}
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} else {
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}
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else {
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char buffer[48] = { 0 };
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snprintf(buffer, 47, "%d %d %d %d", killer_mob ? killer_mob->GetID() : 0, damage, spell, static_cast<int>(attack_skill));
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if(parse->EventNPC(EVENT_DEATH, this, nullptr, buffer, 0) != 0)
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{
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snprintf(buffer, 47, "%d %d %d %d", 0, damage, spell, static_cast<int>(attack_skill));
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if (parse->EventNPC(EVENT_DEATH, this, nullptr, buffer, 0) != 0) {
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if (GetHP() < 0) {
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SetHP(0);
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}
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@@ -1909,11 +1911,11 @@ bool NPC::Death(Mob* killer_mob, int32 damage, uint16 spell, SkillUseTypes attac
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}
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}
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if (IsEngaged())
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{
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if (IsEngaged()) {
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zone->DelAggroMob();
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Log.Out(Logs::Detail, Logs::Attack, "%s Mobs currently Aggro %i", __FUNCTION__, zone->MobsAggroCount());
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}
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SetHP(0);
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SetPet(0);
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@@ -1945,16 +1947,14 @@ bool NPC::Death(Mob* killer_mob, int32 damage, uint16 spell, SkillUseTypes attac
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app->priority = 6;
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entity_list.QueueClients(killer_mob, app, false);
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safe_delete(app);
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if (respawn2) {
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respawn2->DeathReset(1);
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}
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if (killer_mob) {
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if(GetClass() != LDON_TREASURE)
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if (killer_mob && GetClass() != LDON_TREASURE)
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hate_list.AddEntToHateList(killer_mob, damage);
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}
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safe_delete(app);
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Mob *give_exp = hate_list.GetDamageTopOnHateList(this);
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@@ -1979,17 +1979,13 @@ bool NPC::Death(Mob* killer_mob, int32 damage, uint16 spell, SkillUseTypes attac
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}
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if (give_exp && give_exp->IsTempPet() && give_exp->IsPetOwnerClient()) {
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if (give_exp->IsNPC() && give_exp->CastToNPC()->GetSwarmOwner()) {
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Mob* temp_owner = nullptr;
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temp_owner = entity_list.GetMobID(give_exp->CastToNPC()->GetSwarmOwner());
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Mob* temp_owner = entity_list.GetMobID(give_exp->CastToNPC()->GetSwarmOwner());
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if (temp_owner)
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give_exp = temp_owner;
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}
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}
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int PlayerCount = 0; // QueryServ Player Counting
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Client *give_exp_client = nullptr;
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@@ -2001,21 +1997,21 @@ bool NPC::Death(Mob* killer_mob, int32 damage, uint16 spell, SkillUseTypes attac
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hate_list.DoFactionHits(GetNPCFactionID());
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bool IsLdonTreasure = (this->GetClass() == LDON_TREASURE);
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if (give_exp_client && !IsCorpse())
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{
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if (give_exp_client && !IsCorpse()) {
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Group *kg = entity_list.GetGroupByClient(give_exp_client);
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Raid *kr = entity_list.GetRaidByClient(give_exp_client);
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int32 finalxp = EXP_FORMULA;
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finalxp = give_exp_client->mod_client_xp(finalxp, this);
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if(kr)
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{
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if (kr) {
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if (!IsLdonTreasure && MerchantType == 0) {
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kr->SplitExp((finalxp), this);
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if (killer_mob && (kr->IsRaidMember(killer_mob->GetName()) || kr->IsRaidMember(killer_mob->GetUltimateOwner()->GetName())))
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killer_mob->TrySpellOnKill(killed_level, spell);
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}
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/* Send the EVENT_KILLED_MERIT event for all raid members */
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for (int i = 0; i < MAX_RAID_MEMBERS; i++) {
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if (kr->members[i].member != nullptr && kr->members[i].member->IsClient()) { // If Group Member is Client
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@@ -2054,13 +2050,13 @@ bool NPC::Death(Mob* killer_mob, int32 damage, uint16 spell, SkillUseTypes attac
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// End QueryServ Logging
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}
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else if (give_exp_client->IsGrouped() && kg != nullptr)
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{
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else if (give_exp_client->IsGrouped() && kg != nullptr) {
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if (!IsLdonTreasure && MerchantType == 0) {
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kg->SplitExp((finalxp), this);
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if (killer_mob && (kg->IsGroupMember(killer_mob->GetName()) || kg->IsGroupMember(killer_mob->GetUltimateOwner()->GetName())))
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killer_mob->TrySpellOnKill(killed_level, spell);
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}
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/* Send the EVENT_KILLED_MERIT event and update kill tasks
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* for all group members */
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for (int i = 0; i < MAX_GROUP_MEMBERS; i++) {
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@@ -2100,20 +2096,18 @@ bool NPC::Death(Mob* killer_mob, int32 damage, uint16 spell, SkillUseTypes attac
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}
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// End QueryServ Logging
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}
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else
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{
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else {
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if (!IsLdonTreasure && MerchantType == 0) {
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int conlevel = give_exp->GetLevelCon(GetLevel());
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if (conlevel != CON_GREEN)
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{
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if(!GetOwner() || (GetOwner() && !GetOwner()->IsClient()))
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{
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if (conlevel != CON_GREEN) {
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if (!GetOwner() || (GetOwner() && !GetOwner()->IsClient())) {
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give_exp_client->AddEXP((finalxp), conlevel);
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if (killer_mob && (killer_mob->GetID() == give_exp_client->GetID() || killer_mob->GetUltimateOwner()->GetID() == give_exp_client->GetID()))
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killer_mob->TrySpellOnKill(killed_level, spell);
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}
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}
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}
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/* Send the EVENT_KILLED_MERIT event */
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parse->EventNPC(EVENT_KILLED_MERIT, this, give_exp_client, "killed", 0);
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@@ -2147,14 +2141,14 @@ bool NPC::Death(Mob* killer_mob, int32 damage, uint16 spell, SkillUseTypes attac
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&& MerchantType == 0 && killer && (killer->IsClient() || (killer->HasOwner() && killer->GetUltimateOwner()->IsClient()) ||
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(killer->IsNPC() && killer->CastToNPC()->GetSwarmInfo() && killer->CastToNPC()->GetSwarmInfo()->GetOwner() && killer->CastToNPC()->GetSwarmInfo()->GetOwner()->IsClient())))
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{
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if(killer != 0)
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{
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if (killer != 0) {
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if (killer->GetOwner() != 0 && killer->GetOwner()->IsClient())
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killer = killer->GetOwner();
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if(!killer->CastToClient()->GetGM() && killer->IsClient())
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if (killer->IsClient() && !killer->CastToClient()->GetGM())
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this->CheckMinMaxLevel(killer);
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}
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entity_list.RemoveFromAutoXTargets(this);
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uint16 emoteid = this->GetEmoteID();
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Corpse* corpse = new Corpse(this, &itemlist, GetNPCTypeID(), &NPCTypedata, level>54 ? RuleI(NPC, MajorNPCCorpseDecayTimeMS) : RuleI(NPC, MinorNPCCorpseDecayTimeMS));
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@@ -2164,6 +2158,7 @@ bool NPC::Death(Mob* killer_mob, int32 damage, uint16 spell, SkillUseTypes attac
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entity_list.UnMarkNPC(GetID());
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entity_list.RemoveNPC(GetID());
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this->SetID(0);
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if (killer != 0 && emoteid != 0)
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corpse->CastToNPC()->DoNPCEmote(AFTERDEATH, emoteid);
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if (killer != 0 && killer->IsClient()) {
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@@ -2182,10 +2177,8 @@ bool NPC::Death(Mob* killer_mob, int32 damage, uint16 spell, SkillUseTypes attac
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Raid* r = entity_list.GetRaidByClient(killer->CastToClient());
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if (r) {
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int i = 0;
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for(int x = 0; x < MAX_RAID_MEMBERS; x++)
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{
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switch(r->GetLootType())
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{
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for (int x = 0; x < MAX_RAID_MEMBERS; x++) {
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switch (r->GetLootType()) {
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case 0:
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case 1:
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if (r->members[x].member && r->members[x].IsRaidLeader) {
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@@ -2210,8 +2203,7 @@ bool NPC::Death(Mob* killer_mob, int32 damage, uint16 spell, SkillUseTypes attac
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}
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break;
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case 4:
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if(r->members[x].member)
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{
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if (r->members[x].member) {
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corpse->AllowPlayerLoot(r->members[x].member, i);
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i++;
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}
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@@ -2222,28 +2214,24 @@ bool NPC::Death(Mob* killer_mob, int32 damage, uint16 spell, SkillUseTypes attac
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}
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}
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if(zone && zone->adv_data)
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{
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if (zone && zone->adv_data) {
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ServerZoneAdventureDataReply_Struct *sr = (ServerZoneAdventureDataReply_Struct*)zone->adv_data;
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if(sr->type == Adventure_Kill)
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{
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if (sr->type == Adventure_Kill) {
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zone->DoAdventureCountIncrease();
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}
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else if(sr->type == Adventure_Assassinate)
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{
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if(sr->data_id == GetNPCTypeID())
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{
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else if (sr->type == Adventure_Assassinate) {
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if (sr->data_id == GetNPCTypeID()) {
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zone->DoAdventureCountIncrease();
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}
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else
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{
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else {
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zone->DoAdventureAssassinationCountIncrease();
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}
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}
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}
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}
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else
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else {
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entity_list.RemoveFromXTargets(this);
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}
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// Parse quests even if we're killed by an NPC
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if (oos) {
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@@ -2252,8 +2240,7 @@ bool NPC::Death(Mob* killer_mob, int32 damage, uint16 spell, SkillUseTypes attac
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uint16 emoteid = this->GetEmoteID();
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if (emoteid != 0)
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this->DoNPCEmote(ONDEATH, emoteid);
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if(oos->IsNPC())
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{
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if (oos->IsNPC()) {
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parse->EventNPC(EVENT_NPC_SLAY, oos->CastToNPC(), this, "", 0);
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uint16 emoteid = oos->GetEmoteID();
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if (emoteid != 0)
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@@ -2264,6 +2251,7 @@ bool NPC::Death(Mob* killer_mob, int32 damage, uint16 spell, SkillUseTypes attac
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WipeHateList();
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p_depop = true;
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if (killer_mob && killer_mob->GetTarget() == this) //we can kill things without having them targeted
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killer_mob->SetTarget(nullptr); //via AE effects and such..
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