Implemented SPA 465,477,478

Implemented

SE_PC_Pet_AE_Rampage			465
Chance for pet to AE rampage with a damage modifier

SE_Hatelist_To_Top_Index		477
Chance to be put on top of RAMPAGE list

SE_Hatelist_To_Tail_Index		478
Chance to be put on bottom of RAMPAGE list
This commit is contained in:
KayenEQ
2021-07-14 15:35:37 -04:00
parent 8fedf40440
commit 140bf31309
8 changed files with 128 additions and 14 deletions
+1
View File
@@ -524,6 +524,7 @@ struct StatBonuses {
uint32 SkillProc[MAX_SKILL_PROCS]; // Max number of spells containing skill_procs.
uint32 SkillProcSuccess[MAX_SKILL_PROCS]; // Max number of spells containing skill_procs_success.
uint32 PC_Pet_Rampage[2]; // 0= % chance to rampage, 1=damage modifier
uint32 PC_Pet_AE_Rampage[2]; // 0= % chance to AE rampage, 1=damage modifier
uint32 PC_Pet_Flurry; // Percent chance flurry from double attack
int32 Attack_Accuracy_Max_Percent; // Increase ATK accuracy by percent.
int32 AC_Mitigation_Max_Percent; // Increase AC mitigation by percent