Merge pull request #1060 from KinglyKrab/crosszonemessageplayerbyguildid

Add CrossZoneMessagePlayerByGuildID() to Perl/Lua.
This commit is contained in:
Chris Miles
2020-05-10 19:59:49 -05:00
committed by GitHub
7 changed files with 54 additions and 0 deletions
+7
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@@ -198,6 +198,7 @@
#define ServerOP_UCSServerStatusRequest 0x4013
#define ServerOP_UCSServerStatusReply 0x4014
#define ServerOP_HotReloadQuests 0x4015
#define ServerOP_CZMessageGuild 0x4021
/**
* QueryServer
@@ -1334,6 +1335,12 @@ struct CZMessagePlayer_Struct {
char Message[512];
};
struct CZMessageGuild_Struct {
uint32 Type;
int GuildID;
char Message[512];
};
struct WWMarquee_Struct {
uint32 Type;
uint32 Priority;