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Added messages for item equip failures
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@@ -40,7 +40,8 @@ int Lua_Inventory::PushCursor(Lua_ItemInst item) {
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bool Lua_Inventory::SwapItem(int slot_a, int slot_b) {
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Lua_Safe_Call_Bool();
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return self->SwapItem(slot_a, slot_b);
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EQEmu::InventoryProfile::SwapItemFailState fail_state = EQEmu::InventoryProfile::swapInvalid;
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return self->SwapItem(slot_a, slot_b, fail_state);
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}
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bool Lua_Inventory::DeleteItem(int slot_id) {
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