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[Feature] Implement OP_CashReward (#2307)
* Implement OP_CashReward Tit opcode needs verifying still, I think it's correct. Added Perl and lua client CashReward functions * Forgot AddMoneyToPP call somehow * Switch QuestManager::givecash to CashReward packet * Fix extra comma
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@@ -71,6 +71,7 @@ N(OP_Camp),
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N(OP_CancelSneakHide),
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N(OP_CancelTask),
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N(OP_CancelTrade),
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N(OP_CashReward),
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N(OP_CastSpell),
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N(OP_ChangeSize),
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N(OP_ChannelMessage),
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@@ -2192,6 +2192,14 @@ struct QuestReward_Struct
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/*068*/
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};
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struct CashReward_Struct
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{
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/*000*/ uint32 copper;
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/*004*/ uint32 silver;
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/*008*/ uint32 gold;
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/*012*/ uint32 platinum;
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};
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// Size: 8
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struct Camera_Struct
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{
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