Lua fixes, need to get perl working again D=

This commit is contained in:
KimLS
2013-05-19 23:39:18 -07:00
parent 69bad31019
commit 1363d5d209
7 changed files with 506 additions and 166 deletions
+187 -16
View File
@@ -7,7 +7,11 @@
#include <map>
#include "lua_parser.h"
#include "lua_item.h"
#include "lua_iteminst.h"
#include "lua_mob.h"
#include "QuestParserCollection.h"
#include "questmgr.h"
struct Events { };
@@ -27,35 +31,202 @@ void unload_encounter(std::string name) {
parse->EventEncounter(EVENT_ENCOUNTER_UNLOAD, name, 0);
}
void register_event(std::string package_name, std::string name, int evt, luabind::object func) {
lua_registered_event e;
e.encounter_name = name;
e.lua_reference = func;
e.event_id = static_cast<QuestEventID>(evt);
auto liter = lua_encounter_events_registered.find(package_name);
if(liter == lua_encounter_events_registered.end()) {
std::list<lua_registered_event> elist;
elist.push_back(e);
lua_encounter_events_registered[package_name] = elist;
} else {
std::list<lua_registered_event> elist = liter->second;
auto iter = elist.begin();
while(iter != elist.end()) {
if(iter->event_id == evt && iter->encounter_name.compare(name) == 0) {
//already registered this event for this encounter
return;
}
++iter;
}
elist.push_back(e);
lua_encounter_events_registered[package_name] = elist;
}
}
void unregister_event(std::string package_name, std::string name, int evt) {
auto liter = lua_encounter_events_registered.find(package_name);
if(liter != lua_encounter_events_registered.end()) {
std::list<lua_registered_event> elist = liter->second;
auto iter = elist.begin();
while(iter != elist.end()) {
if(iter->event_id == evt && iter->encounter_name.compare(name) == 0) {
iter = elist.erase(iter);
}
}
lua_encounter_events_registered[package_name] = elist;
}
}
void register_npc_event(std::string name, int evt, int npc_id, luabind::object func) {
if(luabind::type(func) == LUA_TFUNCTION) {
std::stringstream package_name;
package_name << "npc_" << npc_id;
lua_registered_event e;
e.encounter_name = name;
e.lua_reference = func;
e.event_id = static_cast<QuestEventID>(evt);
auto liter = lua_encounter_events_registered.find(package_name.str());
if(liter == lua_encounter_events_registered.end()) {
std::list<lua_registered_event> elist;
elist.push_back(e);
lua_encounter_events_registered[package_name.str()] = elist;
} else {
std::list<lua_registered_event> elist = liter->second;
elist.push_back(e);
lua_encounter_events_registered[package_name.str()] = elist;
}
register_event(package_name.str(), name, evt, func);
}
}
void unregister_npc_event(std::string name, int evt, int npc_id) {
std::stringstream package_name;
package_name << "npc_" << npc_id;
unregister_event(package_name.str(), name, evt);
}
void register_player_event(std::string name, int evt, luabind::object func) {
if(luabind::type(func) == LUA_TFUNCTION) {
register_event("player", name, evt, func);
}
}
void unregister_player_event(std::string name, int evt) {
unregister_event("player", name, evt);
}
void register_item_event(std::string name, int evt, Lua_Item item, luabind::object func) {
const Item_Struct *itm = item;
if(!itm) {
return;
}
std::stringstream package_name;
package_name << "item_";
std::stringstream item_name;
if(EVENT_SCALE_CALC == evt || EVENT_ITEM_ENTER_ZONE == evt)
{
item_name << itm->CharmFile;
}
else if(EVENT_ITEM_CLICK == evt || EVENT_ITEM_CLICK_CAST == evt)
{
item_name << "script_";
item_name << itm->ScriptFileID;
}
else
{
item_name << "item_";
item_name << itm->ID;
}
package_name << item_name;
if(luabind::type(func) == LUA_TFUNCTION) {
register_event(package_name.str(), name, evt, func);
}
}
void unregister_item_event(std::string name, int evt, Lua_Item item) {
const Item_Struct *itm = item;
if(!itm) {
return;
}
std::stringstream package_name;
package_name << "item_";
std::stringstream item_name;
if(EVENT_SCALE_CALC == evt || EVENT_ITEM_ENTER_ZONE == evt)
{
item_name << itm->CharmFile;
}
else if(EVENT_ITEM_CLICK == evt || EVENT_ITEM_CLICK_CAST == evt)
{
item_name << "script_";
item_name << itm->ScriptFileID;
}
else
{
item_name << "item_";
item_name << itm->ID;
}
package_name << item_name;
unregister_event(package_name.str(), name, evt);
}
void register_spell_event(std::string name, int evt, int spell_id, luabind::object func) {
if(luabind::type(func) == LUA_TFUNCTION) {
std::stringstream package_name;
package_name << "spell_" << spell_id;
register_event(package_name.str(), name, evt, func);
}
}
void unregister_spell_event(std::string name, int evt, int spell_id) {
std::stringstream package_name;
package_name << "spell_" << spell_id;
unregister_event(package_name.str(), name, evt);
}
void lua_say(const char *str) {
quest_manager.say(str);
}
void lua_say(const char *str, int language) {
quest_manager.say(str, language);
}
void lua_me(const char *str) {
quest_manager.me(str);
}
void lua_summon_item(uint32 itemid, int charges = 0) {
quest_manager.summonitem(itemid, charges);
}
Lua_Mob lua_spawn2(int npc_type, int grid, int unused, double x, double y, double z, double heading) {
return Lua_Mob(quest_manager.spawn2(npc_type, grid, unused,
static_cast<float>(x), static_cast<float>(y), static_cast<float>(z), static_cast<float>(heading)));
}
Lua_Mob lua_unique_spawn(int npc_type, int grid, int unused, double x, double y, double z, double heading = 0.0) {
return Lua_Mob(quest_manager.unique_spawn(npc_type, grid, unused,
static_cast<float>(x), static_cast<float>(y), static_cast<float>(z), static_cast<float>(heading)));
}
Lua_Mob lua_spawn_from_spawn2(uint32 spawn2_id) {
return Lua_Mob(quest_manager.spawn_from_spawn2(spawn2_id));
}
luabind::scope lua_register_general() {
return luabind::namespace_("eq")
[
luabind::def("load_encounter", &load_encounter),
luabind::def("unload_encounter", &unload_encounter),
luabind::def("register_npc_event", &register_npc_event)
luabind::def("register_npc_event", &register_npc_event),
luabind::def("unregister_npc_event", &unregister_npc_event),
luabind::def("register_player_event", &register_player_event),
luabind::def("unregister_player_event", &unregister_player_event),
luabind::def("register_item_event", &register_item_event),
luabind::def("unregister_item_event", &unregister_item_event),
luabind::def("register_spell_event", &register_spell_event),
luabind::def("unregister_spell_event", &unregister_spell_event),
luabind::def("say", (void(*)(const char*))&lua_say),
luabind::def("say", (void(*)(const char*, int))&lua_say),
luabind::def("me", (void(*)(const char*))&lua_me),
luabind::def("summon_item", (void(*)(uint32))&lua_summon_item),
luabind::def("summon_item", (void(*)(uint32,int))&lua_summon_item),
luabind::def("spawn2", (Lua_Mob(*)(int,int,int,double,double,double,double))&lua_spawn2),
luabind::def("unique_spawn", (Lua_Mob(*)(int,int,int,double,double,double))&lua_unique_spawn),
luabind::def("unique_spawn", (Lua_Mob(*)(int,int,int,double,double,double,double))&lua_unique_spawn),
luabind::def("spawn_from_spawn2", (Lua_Mob(*)(uint32))&lua_spawn_from_spawn2)
];
}