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Rename LogDebugType to DebugCategory
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@@ -1896,7 +1896,7 @@ uint32 Mob::GetInstrumentMod(uint16 spell_id) const
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if (effectmod > effectmodcap)
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effectmod = effectmodcap;
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logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::Spells, "%s::GetInstrumentMod() spell=%d mod=%d modcap=%d\n",
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logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::Spells, "%s::GetInstrumentMod() spell=%d mod=%d modcap=%d\n",
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GetName(), spell_id, effectmod, effectmodcap);
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return effectmod;
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