Rename LogDebugType to DebugCategory

This commit is contained in:
Akkadius
2015-01-16 03:09:02 -06:00
parent 5a3b40c503
commit 132fbbb0c6
70 changed files with 1039 additions and 1039 deletions
+24 -24
View File
@@ -1519,7 +1519,7 @@ bool CheckCharCreateInfoSoF(CharCreate_Struct *cc)
if (!cc)
return false;
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server, "Validating char creation info...");
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::World_Server, "Validating char creation info...");
RaceClassCombos class_combo;
bool found = false;
@@ -1536,7 +1536,7 @@ bool CheckCharCreateInfoSoF(CharCreate_Struct *cc)
}
if (!found) {
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server, "Could not find class/race/deity/start_zone combination");
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::World_Server, "Could not find class/race/deity/start_zone combination");
return false;
}
@@ -1553,7 +1553,7 @@ bool CheckCharCreateInfoSoF(CharCreate_Struct *cc)
}
if (!found) {
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server, "Could not find starting stats for selected character combo, cannot verify stats");
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::World_Server, "Could not find starting stats for selected character combo, cannot verify stats");
return false;
}
@@ -1566,37 +1566,37 @@ bool CheckCharCreateInfoSoF(CharCreate_Struct *cc)
allocation.DefaultPointAllocation[6];
if (cc->STR > allocation.BaseStats[0] + max_stats || cc->STR < allocation.BaseStats[0]) {
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server, "Strength out of range");
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::World_Server, "Strength out of range");
return false;
}
if (cc->DEX > allocation.BaseStats[1] + max_stats || cc->DEX < allocation.BaseStats[1]) {
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server, "Dexterity out of range");
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::World_Server, "Dexterity out of range");
return false;
}
if (cc->AGI > allocation.BaseStats[2] + max_stats || cc->AGI < allocation.BaseStats[2]) {
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server, "Agility out of range");
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::World_Server, "Agility out of range");
return false;
}
if (cc->STA > allocation.BaseStats[3] + max_stats || cc->STA < allocation.BaseStats[3]) {
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server, "Stamina out of range");
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::World_Server, "Stamina out of range");
return false;
}
if (cc->INT > allocation.BaseStats[4] + max_stats || cc->INT < allocation.BaseStats[4]) {
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server, "Intelligence out of range");
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::World_Server, "Intelligence out of range");
return false;
}
if (cc->WIS > allocation.BaseStats[5] + max_stats || cc->WIS < allocation.BaseStats[5]) {
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server, "Wisdom out of range");
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::World_Server, "Wisdom out of range");
return false;
}
if (cc->CHA > allocation.BaseStats[6] + max_stats || cc->CHA < allocation.BaseStats[6]) {
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server, "Charisma out of range");
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::World_Server, "Charisma out of range");
return false;
}
@@ -1609,7 +1609,7 @@ bool CheckCharCreateInfoSoF(CharCreate_Struct *cc)
current_stats += cc->WIS - allocation.BaseStats[5];
current_stats += cc->CHA - allocation.BaseStats[6];
if (current_stats > max_stats) {
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server, "Current Stats > Maximum Stats");
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::World_Server, "Current Stats > Maximum Stats");
return false;
}
@@ -1690,7 +1690,7 @@ bool CheckCharCreateInfoTitanium(CharCreate_Struct *cc)
if (!cc)
return false;
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server,"Validating char creation info...");
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::World_Server,"Validating char creation info...");
classtemp = cc->class_ - 1;
racetemp = cc->race - 1;
@@ -1703,16 +1703,16 @@ bool CheckCharCreateInfoTitanium(CharCreate_Struct *cc)
// if out of range looking it up in the table would crash stuff
// so we return from these
if (classtemp >= PLAYER_CLASS_COUNT) {
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server," class is out of range");
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::World_Server," class is out of range");
return false;
}
if (racetemp >= _TABLE_RACES) {
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server," race is out of range");
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::World_Server," race is out of range");
return false;
}
if (!ClassRaceLookupTable[classtemp][racetemp]) { //Lookup table better than a bunch of ifs?
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server," invalid race/class combination");
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::World_Server," invalid race/class combination");
// we return from this one, since if it's an invalid combination our table
// doesn't have meaningful values for the stats
return false;
@@ -1740,43 +1740,43 @@ bool CheckCharCreateInfoTitanium(CharCreate_Struct *cc)
// that are messed up not just the first hit
if (bTOTAL + stat_points != cTOTAL) {
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server," stat points total doesn't match expected value: expecting %d got %d", bTOTAL + stat_points, cTOTAL);
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::World_Server," stat points total doesn't match expected value: expecting %d got %d", bTOTAL + stat_points, cTOTAL);
Charerrors++;
}
if (cc->STR > bSTR + stat_points || cc->STR < bSTR) {
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server," stat STR is out of range");
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::World_Server," stat STR is out of range");
Charerrors++;
}
if (cc->STA > bSTA + stat_points || cc->STA < bSTA) {
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server," stat STA is out of range");
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::World_Server," stat STA is out of range");
Charerrors++;
}
if (cc->AGI > bAGI + stat_points || cc->AGI < bAGI) {
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server," stat AGI is out of range");
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::World_Server," stat AGI is out of range");
Charerrors++;
}
if (cc->DEX > bDEX + stat_points || cc->DEX < bDEX) {
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server," stat DEX is out of range");
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::World_Server," stat DEX is out of range");
Charerrors++;
}
if (cc->WIS > bWIS + stat_points || cc->WIS < bWIS) {
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server," stat WIS is out of range");
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::World_Server," stat WIS is out of range");
Charerrors++;
}
if (cc->INT > bINT + stat_points || cc->INT < bINT) {
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server," stat INT is out of range");
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::World_Server," stat INT is out of range");
Charerrors++;
}
if (cc->CHA > bCHA + stat_points || cc->CHA < bCHA) {
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server," stat CHA is out of range");
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::World_Server," stat CHA is out of range");
Charerrors++;
}
/*TODO: Check for deity/class/race.. it'd be nice, but probably of any real use to hack(faction, deity based items are all I can think of)
I am NOT writing those tables - kathgar*/
logger.LogDebugType(EQEmuLogSys::Detail, EQEmuLogSys::World_Server,"Found %d errors in character creation request", Charerrors);
logger.DebugCategory(EQEmuLogSys::Detail, EQEmuLogSys::World_Server,"Found %d errors in character creation request", Charerrors);
return Charerrors == 0;
}