Corpses properly loading now

This commit is contained in:
Akkadius
2014-11-23 15:55:38 -06:00
parent 7fa1256c5d
commit 12ceac4c02
3 changed files with 115 additions and 91 deletions
+2 -1
View File
@@ -295,7 +295,8 @@ public:
bool NoRentExpired(const char* name);
/* Corpses */
bool ClearCorpseItems(uint32 db_id);
uint32 GetCharacterCorpseItemCount(uint32 corpse_id);
bool LoadCharacterCorpseData(uint32 corpse_id, PlayerCorpse_Struct* pcs);
Corpse* LoadCharacterCorpse(uint32 player_corpse_id);
Corpse* SummonBuriedCharacterCorpses(uint32 char_id, uint32 dest_zoneid, uint16 dest_instanceid, float dest_x, float dest_y, float dest_z, float dest_heading);