Add CrossZoneSignalPlayerByGroupID() to Perl/Lua.

This commit is contained in:
Alex
2020-05-09 21:15:34 -04:00
parent 518bcb58d3
commit 12c4b20169
7 changed files with 52 additions and 0 deletions
+1
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@@ -1241,6 +1241,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
case ServerOP_CZSignalNPC:
case ServerOP_CZSetEntityVariableByNPCTypeID:
case ServerOP_CZSignalClient:
case ServerOP_CZSignalGroup:
case ServerOP_CZSetEntityVariableByClientName:
case ServerOP_WWMarquee:
case ServerOP_DepopAllPlayersCorpses: