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[Languages] Cleanup language constants, use repositories (#3838)
* [Languages] Cleanup languages constants # Notes - Cleanup formatting and logic where necessary. - Cleaned up constants to use a namespace with `constexpr` instead. - Changed `LoadCharacterLanguages` to use a repository instead. * Lua GroupMessage uint8/language_id * Lua More uint8/language_id
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@@ -186,11 +186,11 @@ public:
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void Message(uint32 type, const char *message);
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void MessageString(uint32 type, uint32 string_id, uint32 distance);
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void Say(const char *message);
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void Say(const char* message, int language);
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void Say(const char* message, uint8 language_id);
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void QuestSay(Lua_Client client, const char *message);
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void QuestSay(Lua_Client client, const char *message, luabind::adl::object opts);
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void Shout(const char *message);
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void Shout(const char* message, int language);
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void Shout(const char* message, uint8 language_id);
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void Emote(const char *message);
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void InterruptSpell();
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void InterruptSpell(int spell_id);
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