[Languages] Cleanup language constants, use repositories (#3838)

* [Languages] Cleanup languages constants

# Notes
- Cleanup formatting and logic where necessary.
- Cleaned up constants to use a namespace with `constexpr` instead.
- Changed `LoadCharacterLanguages` to use a repository instead.

* Lua GroupMessage uint8/language_id

* Lua More uint8/language_id
This commit is contained in:
Alex King
2024-01-06 23:17:10 -05:00
committed by GitHub
parent 43c4b13978
commit 122fe398b4
34 changed files with 393 additions and 393 deletions
+1 -1
View File
@@ -33,7 +33,7 @@ public:
void CastGroupSpell(Lua_Mob caster, int spell_id);
void SplitExp(uint64 exp, Lua_Mob other);
void GroupMessage(Lua_Mob sender, const char* message);
void GroupMessage(Lua_Mob sender, int language, const char* message);
void GroupMessage(Lua_Mob sender, uint8 language_id, const char* message);
uint32 GetTotalGroupDamage(Lua_Mob other);
void SplitMoney(uint32 copper, uint32 silver, uint32 gold, uint32 platinum);
void SplitMoney(uint32 copper, uint32 silver, uint32 gold, uint32 platinum, Lua_Client splitter);