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[Languages] Cleanup language constants, use repositories (#3838)
* [Languages] Cleanup languages constants # Notes - Cleanup formatting and logic where necessary. - Cleaned up constants to use a namespace with `constexpr` instead. - Changed `LoadCharacterLanguages` to use a repository instead. * Lua GroupMessage uint8/language_id * Lua More uint8/language_id
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@@ -122,7 +122,7 @@ public:
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Lua_Doors_List GetDoorsList();
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Lua_Spawn_List GetSpawnList();
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void SignalAllClients(int signal_id);
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void ChannelMessage(Lua_Mob from, int channel_num, int language, const char *message);
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void ChannelMessage(Lua_Mob from, int channel_num, uint8 language, const char *message);
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Lua_Bot GetBotByID(uint32 bot_id);
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Lua_Bot GetBotByName(std::string bot_name);
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Lua_Client GetBotOwnerByBotEntityID(uint32 entity_id);
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