[Languages] Cleanup language constants, use repositories (#3838)

* [Languages] Cleanup languages constants

# Notes
- Cleanup formatting and logic where necessary.
- Cleaned up constants to use a namespace with `constexpr` instead.
- Changed `LoadCharacterLanguages` to use a repository instead.

* Lua GroupMessage uint8/language_id

* Lua More uint8/language_id
This commit is contained in:
Alex King
2024-01-06 23:17:10 -05:00
committed by GitHub
parent 43c4b13978
commit 122fe398b4
34 changed files with 393 additions and 393 deletions
+1 -1
View File
@@ -122,7 +122,7 @@ public:
Lua_Doors_List GetDoorsList();
Lua_Spawn_List GetSpawnList();
void SignalAllClients(int signal_id);
void ChannelMessage(Lua_Mob from, int channel_num, int language, const char *message);
void ChannelMessage(Lua_Mob from, int channel_num, uint8 language, const char *message);
Lua_Bot GetBotByID(uint32 bot_id);
Lua_Bot GetBotByName(std::string bot_name);
Lua_Client GetBotOwnerByBotEntityID(uint32 entity_id);