[Languages] Cleanup language constants, use repositories (#3838)

* [Languages] Cleanup languages constants

# Notes
- Cleanup formatting and logic where necessary.
- Cleaned up constants to use a namespace with `constexpr` instead.
- Changed `LoadCharacterLanguages` to use a repository instead.

* Lua GroupMessage uint8/language_id

* Lua More uint8/language_id
This commit is contained in:
Alex King
2024-01-06 23:17:10 -05:00
committed by GitHub
parent 43c4b13978
commit 122fe398b4
34 changed files with 393 additions and 393 deletions
+8 -8
View File
@@ -494,14 +494,14 @@ void Lua_Client::IncreaseSkill(int skill_id, int value) {
self->IncreaseSkill(skill_id, value);
}
void Lua_Client::IncreaseLanguageSkill(int skill_id) {
void Lua_Client::IncreaseLanguageSkill(uint8 language_id) {
Lua_Safe_Call_Void();
self->IncreaseLanguageSkill(skill_id);
self->IncreaseLanguageSkill(language_id);
}
void Lua_Client::IncreaseLanguageSkill(int skill_id, int value) {
void Lua_Client::IncreaseLanguageSkill(uint8 language_id, uint8 increase) {
Lua_Safe_Call_Void();
self->IncreaseLanguageSkill(skill_id, value);
self->IncreaseLanguageSkill(language_id, increase);
}
int Lua_Client::GetRawSkill(int skill_id) {
@@ -544,9 +544,9 @@ void Lua_Client::CheckIncreaseSkill(int skill_id, Lua_Mob target, int chance_mod
self->CheckIncreaseSkill(static_cast<EQ::skills::SkillType>(skill_id), target, chance_mod);
}
void Lua_Client::SetLanguageSkill(int language, int value) {
void Lua_Client::SetLanguageSkill(uint8 language_id, uint8 language_skill) {
Lua_Safe_Call_Void();
self->SetLanguageSkill(language, value);
self->SetLanguageSkill(language_id, language_skill);
}
int Lua_Client::MaxSkill(int skill_id) {
@@ -3523,8 +3523,8 @@ luabind::scope lua_register_client() {
.def("Hungry", (bool(Lua_Client::*)(void))&Lua_Client::Hungry)
.def("InZone", (bool(Lua_Client::*)(void))&Lua_Client::InZone)
.def("IncStats", (void(Lua_Client::*)(int,int))&Lua_Client::IncStats)
.def("IncreaseLanguageSkill", (void(Lua_Client::*)(int))&Lua_Client::IncreaseLanguageSkill)
.def("IncreaseLanguageSkill", (void(Lua_Client::*)(int,int))&Lua_Client::IncreaseLanguageSkill)
.def("IncreaseLanguageSkill", (void(Lua_Client::*)(uint8))&Lua_Client::IncreaseLanguageSkill)
.def("IncreaseLanguageSkill", (void(Lua_Client::*)(uint8,uint8))&Lua_Client::IncreaseLanguageSkill)
.def("IncreaseSkill", (void(Lua_Client::*)(int))&Lua_Client::IncreaseSkill)
.def("IncreaseSkill", (void(Lua_Client::*)(int,int))&Lua_Client::IncreaseSkill)
.def("IncrementAA", (void(Lua_Client::*)(int))&Lua_Client::IncrementAA)