[Fix] Add trader/buyer cleanup actions (#4843)

* Add trader/buyer cleanup actions

Add trader/buyer db cleanup for
- on zone idle
- on client first login
- when world drops a zone connection
- in Client::ProcessMovePC

Cleanup several compiler warnings

* Formatting Updates
This commit is contained in:
Mitch Freeman
2025-05-14 22:24:59 -03:00
committed by GitHub
parent a2b28b2e16
commit 1221e88d92
10 changed files with 166 additions and 47 deletions
+4
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@@ -37,6 +37,8 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "dynamic_zone_manager.h"
#include "ucs.h"
#include "clientlist.h"
#include "../common/repositories/trader_repository.h"
#include "../common/repositories/buyer_repository.h"
extern uint32 numzones;
extern EQ::Random emu_random;
@@ -84,6 +86,8 @@ void ZSList::Remove(const std::string &uuid)
while (iter != zone_server_list.end()) {
if ((*iter)->GetUUID().compare(uuid) == 0) {
auto port = (*iter)->GetCPort();
(*iter)->CheckToClearTraderAndBuyerTables();
zone_server_list.erase(iter);
if (port != 0) {
+18
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@@ -50,6 +50,8 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "../common/repositories/guild_tributes_repository.h"
#include "../common/skill_caps.h"
#include "../common/server_reload_types.h"
#include "../common/repositories/trader_repository.h"
#include "../common/repositories/buyer_repository.h"
extern ClientList client_list;
extern GroupLFPList LFPGroupList;
@@ -1860,3 +1862,19 @@ void ZoneServer::IncomingClient(Client* client) {
SendPacket(pack);
delete pack;
}
void ZoneServer::CheckToClearTraderAndBuyerTables()
{
if (GetZoneID() == Zones::BAZAAR) {
TraderRepository::DeleteWhere(
database,
fmt::format("`char_zone_id` = {} AND `char_zone_instance_id` = {}", GetZoneID(), GetInstanceID()
)
);
BuyerRepository::DeleteBuyers(database, GetZoneID(), GetInstanceID());
LogTradingDetail(
"Removed trader and buyer entries for Zone ID [{}] and Instance ID [{}]", GetZoneID(), GetInstanceID()
);
}
}
+1
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@@ -54,6 +54,7 @@ public:
inline const char* GetZoneName() const { return zone_name; }
inline const char* GetZoneLongName() const { return long_name; }
inline std::string GetCurrentVersion() const { return CURRENT_VERSION; }
void CheckToClearTraderAndBuyerTables();
inline std::string GetCompileDate() const { return COMPILE_DATE; }
const char* GetCompileTime() const{ return compiled; }
void SetCompile(char* in_compile){ strcpy(compiled,in_compile); }