Updated Bot AI to make use of neglected commands/features

This commit is contained in:
Uleat
2019-10-05 18:17:23 -04:00
parent b118864920
commit 12204dd927
10 changed files with 1377 additions and 534 deletions
+6 -4
View File
@@ -593,8 +593,8 @@ public:
void MakeSpawnUpdateNoDelta(PlayerPositionUpdateServer_Struct* spu);
void MakeSpawnUpdate(PlayerPositionUpdateServer_Struct* spu);
void SentPositionPacket(float dx, float dy, float dz, float dh, int anim, bool send_to_self = false);
void StopMoving();
void StopMoving(float new_heading);
virtual void StopMoving();
virtual void StopMoving(float new_heading);
void SetSpawned() { spawned = true; };
bool Spawned() { return spawned; };
virtual bool ShouldISpawnFor(Client *c) { return true; }
@@ -676,8 +676,10 @@ public:
void ShowStats(Client* client);
void ShowBuffs(Client* client);
void ShowBuffList(Client* client);
bool PlotPositionAroundTarget(Mob* target, float &x_dest, float &y_dest, float &z_dest,
bool lookForAftArc = true);
bool PlotPositionAroundTarget(Mob* target, float &x_dest, float &y_dest, float &z_dest, bool lookForAftArc = true);
bool PlotPositionOnArcInFrontOfTarget(Mob *target, float &x_dest, float &y_dest, float &z_dest, float distance, float min_deg = 5.0f, float max_deg = 150.0f);
bool PlotPositionOnArcBehindTarget(Mob *target, float &x_dest, float &y_dest, float &z_dest, float distance);
bool PlotPositionBehindMeFacingTarget(Mob *target, float &x_dest, float &y_dest, float &z_dest, float min_dist = 1.0f, float max_dist = 5.0f);
// aura functions
void MakeAura(uint16 spell_id);