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[Cleanup] Remove SendGuildPacket() from clientlist.cpp, clientlist.h, and wguild_mgr.cpp (#3097)
# Notes - This is unused.
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@@ -101,7 +101,6 @@ void WorldGuildManager::ProcessZonePacket(ServerPacket *pack) {
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client_list.UpdateClientGuild(s->char_id, s->guild_id);
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//broadcast this update to any zone with a member in this guild.
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//client_list.SendGuildPacket(s->guild_id, pack);
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//because im sick of this not working, sending it to all zones, just spends a bit more bandwidth.
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zoneserver_list.SendPacket(pack);
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