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Texture work
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+2
-2
@@ -2495,7 +2495,7 @@ const NPCType* ZoneDatabase::LoadNPCTypesData(uint32 npc_type_id, bool bulk_load
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temp_npctype_data->race = atoi(row[3]);
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temp_npctype_data->class_ = atoi(row[4]);
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temp_npctype_data->max_hp = atoi(row[5]);
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temp_npctype_data->cur_hp = temp_npctype_data->max_hp;
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temp_npctype_data->current_hp = temp_npctype_data->max_hp;
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temp_npctype_data->Mana = atoi(row[6]);
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temp_npctype_data->gender = atoi(row[7]);
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temp_npctype_data->texture = atoi(row[8]);
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@@ -2777,7 +2777,7 @@ const NPCType* ZoneDatabase::GetMercType(uint32 id, uint16 raceid, uint32 client
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tmpNPCType->race = atoi(row[3]);
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tmpNPCType->class_ = atoi(row[4]);
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tmpNPCType->max_hp = atoi(row[5]);
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tmpNPCType->cur_hp = tmpNPCType->max_hp;
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tmpNPCType->current_hp = tmpNPCType->max_hp;
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tmpNPCType->Mana = atoi(row[6]);
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tmpNPCType->gender = atoi(row[7]);
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tmpNPCType->texture = atoi(row[8]);
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