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Texture work
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@@ -529,7 +529,7 @@ void PathfinderWaypoint::ShowNode(const Node &n) {
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sprintf(npc_type->name, "%s", DigitToWord(n.id).c_str());
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sprintf(npc_type->lastname, "%i", n.id);
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npc_type->cur_hp = 4000000;
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npc_type->current_hp = 4000000;
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npc_type->max_hp = 4000000;
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npc_type->race = 2254;
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npc_type->gender = 2;
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