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Texture work
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@@ -1413,7 +1413,7 @@ void lua_create_npc(luabind::adl::object table, float x, float y, float z, float
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luabind::adl::index_proxy<luabind::adl::object> cur = table["name"];
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LuaCreateNPCParseString(name, 64, "_");
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LuaCreateNPCParseString(lastname, 64, "");
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LuaCreateNPCParse(cur_hp, int32, 30);
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LuaCreateNPCParse(current_hp, int32, 30);
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LuaCreateNPCParse(max_hp, int32, 30);
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LuaCreateNPCParse(size, float, 6.0f);
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LuaCreateNPCParse(runspeed, float, 1.25f);
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