mirror of
https://github.com/EQEmu/Server.git
synced 2026-09-04 18:46:37 +00:00
Texture work
This commit is contained in:
@@ -1184,15 +1184,15 @@ struct SpecialMesg_Struct
|
||||
** When somebody changes what they're wearing or give a pet a weapon (model changes)
|
||||
** Length: 19 Bytes
|
||||
*/
|
||||
struct WearChange_Struct{
|
||||
/*000*/ uint16 spawn_id;
|
||||
/*002*/ uint32 material;
|
||||
/*006*/ uint32 unknown06;
|
||||
/*010*/ uint32 elite_material; // 1 for Drakkin Elite Material
|
||||
/*014*/ uint32 hero_forge_model; // New to VoA
|
||||
/*018*/ uint32 unknown18; // New to RoF
|
||||
struct WearChange_Struct {
|
||||
/*000*/ uint16 spawn_id;
|
||||
/*002*/ uint32 material;
|
||||
/*006*/ uint32 unknown06;
|
||||
/*010*/ uint32 elite_material; // 1 for Drakkin Elite Material
|
||||
/*014*/ uint32 hero_forge_model; // New to VoA
|
||||
/*018*/ uint32 unknown18; // New to RoF
|
||||
/*022*/ EQEmu::textures::Tint_Struct color;
|
||||
/*026*/ uint8 wear_slot_id;
|
||||
/*026*/ uint8 wear_slot_id;
|
||||
/*027*/
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user