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[Spells] Throwing procs fixed and other proc updates (#1871)
* first updating sbindex defines * updates * updates * proctypes added for organization * debug * updates * range procs cleaned up * skill proc clean up * fix * remove debugs * [Spells] Throwing procs fixed and other proc updates * [Spells] Throwing procs fixed and other proc updates bot fix * [Spells] Throwing procs fixed and other proc updates proctype updates
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@@ -3248,7 +3248,7 @@ void Bot::AI_Process()
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TriggerDefensiveProcs(tar, EQ::invslot::slotPrimary, false);
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TEST_COMBATANTS();
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TryWeaponProc(p_item, tar, EQ::invslot::slotPrimary);
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TryCombatProcs(p_item, tar, EQ::invslot::slotPrimary);
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// bool tripleSuccess = false;
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@@ -3337,7 +3337,7 @@ void Bot::AI_Process()
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Attack(tar, EQ::invslot::slotSecondary); // Single attack with offhand
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TEST_COMBATANTS();
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TryWeaponProc(s_item, tar, EQ::invslot::slotSecondary);
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TryCombatProcs(s_item, tar, EQ::invslot::slotSecondary);
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TEST_COMBATANTS();
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if (CanThisClassDoubleAttack() && CheckBotDoubleAttack()) {
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