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Implement IGNORE_ROOT_AGGRO_RULES (special attack 42)
This allows you to have a mob be rooted but still try to attack the target with the most amount of hate instead of attacking the closest
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-2
@@ -134,8 +134,8 @@ enum {
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DISABLE_MELEE = 39,
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NPC_CHASE_DISTANCE = 40,
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ALLOW_TO_TANK = 41,
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MAX_SPECIAL_ATTACK = 42
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IGNORE_ROOT_AGGRO_RULES = 42,
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MAX_SPECIAL_ATTACK = 43
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};
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typedef enum { //fear states
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