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Rename Larion -> Laurion; later we'll rename the branch too. Make sure to update your patch file name.
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@@ -0,0 +1,38 @@
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//list of packets we need to encode on the way out:
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E(OP_LogServer)
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E(OP_SendMembership)
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E(OP_SendMembershipDetails)
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E(OP_SendMaxCharacters)
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E(OP_SendCharInfo)
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E(OP_ExpansionInfo)
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E(OP_SpawnAppearance)
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//E(OP_SendAATable)
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E(OP_PlayerProfile)
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E(OP_ZoneEntry)
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E(OP_ZoneSpawns)
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E(OP_CharInventory)
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E(OP_NewSpawn)
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E(OP_NewZone)
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E(OP_SpawnDoor)
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E(OP_GroundSpawn)
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E(OP_SendZonepoints)
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E(OP_RequestClientZoneChange)
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E(OP_ZoneChange)
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E(OP_ClientUpdate)
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E(OP_WearChange)
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E(OP_ChannelMessage)
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E(OP_SpecialMesg)
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E(OP_DeleteSpawn)
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E(OP_FormattedMessage)
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//list of packets we need to decode on the way in:
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D(OP_EnterWorld)
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D(OP_ZoneEntry)
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D(OP_ZoneChange)
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D(OP_ClientUpdate)
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D(OP_WearChange)
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D(OP_ChannelMessage)
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D(OP_SetServerFilter)
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#undef E
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#undef D
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