Add expired lockouts leeway rule

Adds a rule for leeway with expired lockouts during creation requests

The client removes lockout timers with under 60s remaining from the
window. This allows a small leeway to compensate so players don't
request an expedition that has visually hidden lockouts.
This commit is contained in:
hg
2020-05-14 19:09:49 -04:00
parent af766dd323
commit 11181190ee
2 changed files with 40 additions and 18 deletions
+1
View File
@@ -790,6 +790,7 @@ RULE_INT(Expedition, MinStatusToBypassPlayerCountRequirements, 80, "Minimum GM s
RULE_BOOL(Expedition, UseDatabaseToVerifyLeaderCommands, false, "Use database instead of zone cache to verify Expedition leader for commands")
RULE_BOOL(Expedition, EmptyDzShutdownEnabled, true, "Enable early instance shutdown after last member of expedition removed")
RULE_INT(Expedition, EmptyDzShutdownDelaySeconds, 900, "Seconds to set dynamic zone instance expiration if early shutdown enabled")
RULE_INT(Expedition, RequestExpiredLockoutLeewaySeconds, 60, "Seconds remaining on lockout to count as expired for creation requests (client hides timers under 60s remaining)")
RULE_CATEGORY_END()
RULE_CATEGORY(DynamicZone)