From 9c6dbe699f98da125e74971bb7c93f169780c8a5 Mon Sep 17 00:00:00 2001 From: Paul Coene Date: Sun, 10 Dec 2017 10:55:25 -0500 Subject: [PATCH] Mobs no longer root feared enemies. --- zone/mob_ai.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/zone/mob_ai.cpp b/zone/mob_ai.cpp index e42e4f617..d653835b5 100644 --- a/zone/mob_ai.cpp +++ b/zone/mob_ai.cpp @@ -127,7 +127,7 @@ bool NPC::AICastSpell(Mob* tar, uint8 iChance, uint32 iSpellTypes) { } case SpellType_Root: { Mob *rootee = GetHateRandom(); - if (rootee && !rootee->IsRooted() && zone->random.Roll(50) + if (rootee && !rootee->IsRooted() && !rootee->IsFeared() && zone->random.Roll(50) && rootee->DontRootMeBefore() < Timer::GetCurrentTime() && rootee->CanBuffStack(AIspells[i].spellid, GetLevel(), true) >= 0 ) {