Add spellscale and healscale to scaling data

This commit is contained in:
Akkadius
2018-11-07 00:36:18 -06:00
parent 0752edcab0
commit 10fd51a1f9
2 changed files with 45 additions and 33 deletions
+31
View File
@@ -52,10 +52,41 @@ public:
int max_dmg;
int hp_regen_rate;
int attack_delay;
int spell_scale;
int heal_scale;
std::string special_abilities;
};
std::vector<std::string> scaling_stats = {
"ac",
"max_hp",
"accuracy",
"slow_mitigation",
"atk",
"str",
"sta",
"dex",
"agi",
"int",
"wis",
"cha",
"mr",
"cr",
"fr",
"pr",
"dr",
"cr",
"pr",
"min_hit",
"max_hit",
"hp_regen",
"attack_delay",
"spell_scale",
"heal_scale",
"special_abilities"
};
void ScaleMob(Mob *mob);
bool LoadScaleData();